We propose a simple yet effective framework NeuralGS, which adopts the neural field representation to encode the attributes of 3D Gaussians with MLPs to enable a compact 3D representation. Specifically, as shown in Figure 1, we use a designed criterion to assess the importance of each Gaussian, allowing us to prune Gaussians that have minimal impact on renderings. To reduce variations among Gaussians, we cluster these 3D Gaussians based on their attributes, ensuring similarity within each cluster. Then, each cluster is then assigned a tiny MLP that fits the attributes of its 3D Gaussians. Given the varying contributions of each Gaussian to the renderings, we apply Gaussian’s importances as the fitting weights in the MLP fitting. We also incorporate a fine-tuning stage along with frequency loss to restore quality and preserve high-frequency details. We address the storage and rendering issue of 3D Gaussian Splatting by compressing the reconstructed scene parameters and rendering the compressed representation via GPU rasterization. To compress the scenes, we first analyze its components and observe that the Spherical Harmonics (SH) coefficients and the multivariate Gaussian parameters take up the majority of storage space and are highly redundant. Our compression pipeline consists of three steps:
Figure 2: Overview of NeuralGS. (A) In Sec. 3.2, for each Gaussian GSj in the scene, we first calculate its global importance score Sj (Eq. 1) and prune unimportant Gaussians. (B) In Sec. 3.3, we cluster the pruned Gaussians and use different tiny MLPs to map the positions to Gaussian attributes of different clusters with the loss (Eq. 3) using the importance score as weights. (C) In Sec. 3.4, we fine-tune the tiny MLPs of all clusters with photorealistic loss (Eq. 4) and frequency loss (Eq. 5) to restore quality.
In this paper, we introduce NeuralGS, a novel and effective post-compression approach for 3D Gaussian splatting. The core of our approach lies in leveraging compact neural fields to encode the attributes of 3D Gaussians with MLPs, significantly reducing the memory requirements of 3DGS. Thus, we design multiple neural fields based on clusters and incorporate importance scores as fitting weights to enhance the fittting quality of Gaussian attributes. Additionally, we introduce frequency loss during the fine-tuning stage to further preserve high-frequency details. Extensive experiments demonstrate that our method achieves comparable or even superior performance to existing compression methods while utilizing less model size. Overall, NeuralGS paves the way for directly compressing original 3DGS with neural fields.
@article{tang2025neuralgs,
title={NeuralGS: Bridging Neural Fields and 3D Gaussian Splatting for Compact 3D Representations},
author={Tang*, Zhenyu and Feng*, Chaoran and Cheng, Xinhua and Yu, Wangbo and Zhang, Junwu and Liu, Yuan and Long, Xiaoxiao and Wang, Wenping and Yuan, Li},
journal={arXiv preprint arXiv:2503.23162},
year={2025}
}